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GuliKit (No Stick Drift) KingKong 2 Pro Wireless Controller for Nintendo Switch, First Bluetooth Controller with Hall Effect Sensing Joystick, No Deadzone, Auto Pilot Gaming, Motion Sense[New Patent]

£9.9£99Clearance
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That makes it an absolute deal breaker and kills a recommendation if you’re a Splatoon player, or just like Gyro Aim. It is mainly geared towards the Nintendo Switch and for that system, it is a whole upgrade from the official pro controller.

I will use the sticks mostly for shooting and then tilt the controller slightly to get the crosshair perfectly where it needs to be to achieve great headshots.The D-Pad is functional, a little stiff in some parts, but it’s at least better than the Switch’s D-Pad. The controller this is replacing needed some shenanigans to work as an Xbox controller for titles outside of Steam, this one just presents itself as an Xbox controller in the first place and no extra steps are needed to get it working in everything. This KingKong 2 Pro switch pro controller will shuts down in case of no button action in 10 minutes.

Designed with a patented anti-drift technology that uses magnets to manoeuvre the analog stick to reduce wear and tear, this controller has just about everything you could ask for, while also promising to never move like Beyoncé, and drift to the left, to the left. on the analog stick’s x axis when I did a full tilt to the right, so I had to tilt the analog stick slightly to the left, reset the centre point, and now I can strafe just fine.Let’s start with some things that nobody pointed out in all the reviews that I’ve watched and read about this controller. I will admit, the analog sticks feel incredible thanks to the steel analog stick caps and hardened gates. Solving the general painpoint of joystick, and is comprehensively ahead of other mainstream gamepad. To give you a sentence with some subtext that I’ll clear up near the end, it has a smooth frictionless feel that needs to be experienced if you have a friend that has one. I don't notice this with just combinations of, say, 4-6 triggers, bumpers and face buttons to the point where I can't really imagine this affecting me in any games I play but maybe if you're playing some game that requires you to press 10-12 buttons simultaneously there might be issues.

PO Box, Afghanistan, Africa, Albania, American Samoa, Andorra, Anguilla, Antigua and Barbuda, Armenia, Aruba, Azerbaijan Republic, Bahamas, Bahrain, Bangladesh, Barbados, Belize, Bermuda, Bhutan, Bosnia and Herzegovina, British Virgin Islands, Brunei Darussalam, Bulgaria, Cambodia, Cayman Islands, China, Cook Islands, Costa Rica, Cyprus, Dominica, Dominican Republic, El Salvador, Fiji, French Polynesia, Georgia, Gibraltar, Greenland, Grenada, Guadeloupe, Guam, Guatemala, Guernsey, Haiti, Honduras, Iceland, Iraq, Jamaica, Jersey, Jordan, Kazakhstan, Kiribati, Kuwait, Kyrgyzstan, Laos, Latvia, Lebanon, Liechtenstein, Luxembourg, Macau, Macedonia, Malta, Marshall Islands, Martinique, Micronesia, Moldova, Monaco, Mongolia, Montenegro, Montserrat, Nauru, Nepal, Netherlands Antilles, New Caledonia, Nicaragua, Niue, Oman, Pakistan, Palau, Panama, Papua New Guinea, Qatar, Republic of Croatia, Romania, Russian Federation, Saint Kitts-Nevis, Saint Lucia, Saint Pierre and Miquelon, Saint Vincent and the Grenadines, San Marino, Serbia, Slovenia, Solomon Islands, South America, Svalbard and Jan Mayen, Taiwan, Tajikistan, Tonga, Trinidad and Tobago, Turkey, Turkmenistan, Turks and Caicos Islands, Tuvalu, Ukraine, Uzbekistan, Vanuatu, Vatican City State, Vietnam, Virgin Islands (U. Then there are all the other little things thrown in for good measure, stuff like a no-deadzone mode, 3 levels of stick sensitivity configurable per stick on the controller side (one of which pushes diagonal readings far beyond the perimeter of the circle for the handful of games that expect those sorts of readings for proper diagonal movement), turbo mode, customizable trigger sensitivity, customizable vibration with 4 levels including disabled, the ability to swap AB/XY if for some reason you wanted to, and then Autopilot Game mode which if I understand correctly lets you record up to 10 minutes of inputs and then set them on loop. As for its drift-free claims, drifting is an issue that generally shows up with time and we might not know soon enough if other issues related to the electromagnetic tech that it uses, like influence from external magnets, can be significant and game-breaking. That slight decrease in weight with the premium materials feels fantastic, and the analog sticks are clearly designed to take a beating.There's not a whole lot to say about these other than they work pretty seamlessly and Switch pro has full gyro. After you connect it to your PC, you hold a combination of buttons and the controller becomes a storage drive on your PC, you can then copy or swap out the automation files for different games. Personally I can only strongly recommend this controller as an vanilla Xbox 360 controller replacement on PC and maybe a Switch pro controller replacement (see concern above), but the other modes and features on PC have a few caveats that may or may not be big issues depending on your situation.

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