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Samsung Odyssey G7 Curved Gaming Monitor, 32 Inch, 240hz, 1000R, 1ms, 1440p , Black

£499.995£999.99Clearance
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Assuming your graphics card is capable of it, this all leads to some rather stunning-looking results with HDR content. Everything from Netflix shows like Altered Carbon to HDR-enabled games like Resident Evil 7 look eye-poppingly colourful and bright. The big elephant in the room is that curve: 1000R. This is almost, but not quite, twice as curved as the more standard 1800R curve that's used by most other curved monitors. Even compared to some newer 1500R options, the 1000R curve is much more noticeable and obvious. On top of this, the Odyssey G7 includes an sRGB mode but it's functionally useless as it doesn't clamp the display to an sRGB gamut. That's disappointing when other high end wide gamut monitors do have proper sRGB modes.

Another of the key questions going into this review was: can Samsung's latest VA panels actually deliver response times that are good enough for 240Hz gaming? Well, let's find out, but there is an interesting note here first: you can't change the overdrive setting with adaptive sync enabled. So whether you use this with FreeSync on an AMD GPU, or G-Sync with an Nvidia GPU, overdrive controls are greyed out. This makes testing much more straightforward, but can be prone to issues if that one overdrive option isn't amazing. The 1000R curve and the distortion it introduces shuts off the Odyssey G7 from the productivity/creator market and shuts itself off from the portion of gamers that dislike curved monitors. The 1000R curve could be game-changing on the super ultrawide Odyssey G9, but on the regular 16:9 G7, it's a bit of a miss. The Odyssey G7 we’re testing here is a pretty big thing. It measures 31.5in across the diagonal and the large v-shaped stand is a substantial 30cm deep. It’s also available as a 27in monitor with the same resolution and features.

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This mount offers an effective solution for saving valuable desk space, especially for those who use dual monitor setups. After our research and analysis, we found this desk mount suitable for accommodating two monitors. However, we found that compatibility issues may arise with certain monitor types due to size restrictions. Nonetheless, we found that this mount provides a convenient and effective option for individuals looking to optimize their workspace with dual monitors. We should note that the first 1440p 240Hz IPS panels are set to hit the market later this year, which is going to be a very interesting battle up against the G7's VA.

Entertainment : LG 55" C9 OLED HDR Smart UHD TV with AI ThinQ®, 65" Samsung AU7000 4K UHD Smart TV, SONOS Beam (Gen 2) Dolby Atmos Soundbar, SONOS Sub Mini, SONOS Era 100 x2, SONOS Era 300 Dolby Atmos, Logitech G560 2.1 USB & Bluetooth Speaker, Logitech Z625 2.1 THX Speaker, Edifier M1370BT 2.1 Bluetooth Speaker, LG SK9Y 5.1.2 channel Dolby Atmos, Hi-Res Audio SoundBar, Sony MDR-Z1R, Bang & Olufsen Beoplay EX, Sony WF-1000XM5, Sony WH-1000XM5, Sony WH-1000XM4, Apple AirPods Pro, Samsung Galaxy Buds2, Nvidia Shield TV Pro (2019 edition), Apple TV 4K (2017 & 2021 Edition), Chromecast with Google TV, Sony UBP-X700 UltraHD Blu-ray, Panasonic DMP-UB400 UltraHD Blu-ray. also provides pretty weak pixel density at 32 inches, but I find most games are pretty forgiving in this respect, and the increase to 32 inches is well worth it if you can stomach the less sharp visuals in desktop work. (Especially since you can supersample your games for a sharper image, provided you have enough GPU horsepower). Samsung has done a good job on the design front. The build quality is excellent, befitting of a high-end flagship product. While most of the outer surface is plastic, including the wide-pronged stand, it's a nice high quality plastic with a solid matte finish. The input lag changes depending on the settings you use, and you can see the different results below. Additionally, if you disable Game Mode you can't send a 144Hz signal. The Samsung Odyssey G7 does some stuff really well. Better than almost any other monitor on the market, but it's certainly not perfect. Samsung absolutely nailed the Odyssey G7's response time performance. This display delivers elite response times, almost equivalent to a modern TN panel and exceeding the fastest IPS displays we've tested.READ NEXT: The best monitors to buy right now Samsung Odyssey G7 32in review: What you get for the money When selecting a mount for the Samsung 32" Odyssey G7 monitor, we have learned from our experience that one of the critical factors to consider is the supported weight. We have encountered various mounts and analyzed their capabilities in supporting different weights. It's important to choose a mount that we can rely on to safely and securely hold the weight of our monitor. We have witnessed firsthand the potential dangers and risks of exceeding a mount's weight limit. It is not a situation we want to find ourselves in, as it could damage both our valuable monitor and the mount itself.

We tested the monitor with the PS5's new variable refresh rate feature and confirmed that it's not compatible, since the PS5 only supports HDMI Forum VRR. At 165Hz, dark level smearing is almost entirely eliminated from the G7 while maintaining a 3ms response time with no overshoot. This continues through 144Hz and 120Hz. By the time we're down at 100Hz, there is a bit more overshoot present in the dark level area, but again, the Odyssey G7 maintains around that 3ms response. Then at 85Hz and 60Hz, we fall to a 4ms response with a small amount of dark level smearing. The C32G75T comes set to its Custom picture mode, where all image controls are available. Despite our efforts, we could not improve upon the already excellent picture quality and accuracy. The only thing we changed was the sharpness slider, which needed to be reduced to 56 to remove a slight ringing effect. In HDR mode, you can adjust brightness; we maxed it and set Local Dimming to Auto for an excellent HDR image. Brightness, at least in the SDR mode, is decent at around 360 nits after calibration. Although you can't just get the display to run at 600 nits all the time despite supporting that for DisplayHDR 600 reasons. Minimum brightness of 71 nits is on the higher end though. As for OSD tweaks to improve color performance, in our opinion there are some strange choices made by default. For example, we believe the default sharpness setting of 60 is slightly oversharpening the display, effectively post processing the image. Dropping that down to 56 removed some light haloing. Dynamic brightness is also enabled by default, although for the tests you just saw that was disabled as it messes with the results.

Plan Benefits

PC: AMD Ryzen 9 5900X , Gigabyte GeForce RTX 4090 OC 24G , X570 AORUS Elite WIFI Motherboard, HyperX FURY 32GB DDR4-3200 RGB RAM, Creative Sound Blaster AE-9 Sound Card , Samsung 970 Evo Plus M.2 SATA 500GB, ADATA XPG SX8200 Pro M.2 SATA 2TB, Asus HyperX Fury RGB SSD 960GB, Seagate Barracuda 7200RPM 3.5 HDD 2TB, Cooler Master MASTERLIQUID ML240R ARGB, Cooler Master MASTERFAN MF120R ARGB, Cooler Master ELV8 Graphics Card Holder ARGB, Asus ROG Strix 1000G PSU, Lian Li LANCOOL II MESH RGB Case, Windows 11 Pro (22H2). The OSD is controllable through a directional toggle along the bottom edge of the screen, very easy to navigate though it's not the most feature-rich OSD experience. There are a selection of color controls and picture in picture modes, as well as a shadow boosting and cheat crosshair modes, but you're not getting as much functionality as the latest high-end monitors from Asus or Gigabyte.

Finally, our full calibration results after a pass through DisplayCAL. Excellent sRGB performance thanks to easy 100% coverage, and a nice adherence to the sRGB gamma curve. We end up with deltaE ITPs around 2.0 and deltaE 2000s below 1.0 which is an excellent result. Samsung are factory calibrating each Odyssey G7, and you can view the calibration results in the monitor itself. While Samsung does have a large deltaE tolerance of 5.0 for calibration - this should be 3.0 or ideally 2.0 - my monitor did pass with a sub 2.0 deltaE, according to Samsung. But how did it fare in my tests? We will say, however, that the obviousness of this distortion will depend on how close you sit to the display. Normally, I sit ~60 to 80 cm away from my monitor (24 - 32 in). But if I viewed the Odyssey G7 from up closer, the curve was far less noticeable and the experience was more immersive. Then again, I feel sitting as close as 40 cm (15 in) away from a monitor is too close and would probably cause severe eye strain after prolonged use. We also thought the curve is something we might get used to, but after nearly a month we just haven't. Local Dimming: Setting used to control the monitor's local dimming feature. You can set it to 'Off', 'Low', 'Standard', or 'High', depending on your personal preference. Grommet mounts: A grommet monitor mount is a type of mount that attaches to your desk through a hole in the surface. We found that they are typically more stable than C-clamp monitor stands and can support heavier monitors. However, we discovered that they can be more challenging to install and require drilling a hole in your desk if there's no pre-drilled hole.The stand is moderately sturdy and has a good range of motion, including height, tilt, pivot and swivel adjustment. The level of height adjustment is quite decent for a large 32-inch panel, and you can use this monitor in a portrait orientation, too, if you want to use a curved monitor like that. It does support VESA mounting as well. Updated to Test Bench 1.2, resulting in changes to the results and scores with the Response Time and Input Lag. Added tests for Console Compatibility and macOS compatibility and made minor changes to other tests, which you can see in our Changelog. Dark level performance is good, but we do see results that are more mid-table, around the mark of a typical IPS display. TNs can hold the performance crown still, so if you want zero dark level smearing of any kind, your best bet remains a 1440p 240Hz display like the Omen X 27. The Samsung Odyssey G70B has low input lag for a responsive feel with high-frame-rate signals like at 144Hz and 120Hz. While the input lag increases with 60Hz signals, it's still low enough for casual gaming, but you'll notice delay with BFI enabled. For the lowest input lag you need to make sure you have the input label set to 'PC' and you're in Game Mode. With these settings, you can only send a fixed 144Hz refresh rate with VRR disabled, so we had to use a workaround to measure the input lag at 120Hz and 60Hz while still in Game Mode with the 'PC' input and VRR disabled.

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