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How to Draw Manga Furries: The Complete Guide to Anthropomorphic Fantasy Characters (750 illustrations)

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The legs of a quadrupedal animal differ from a human’s both in structure and how they maintain bal- Real anatomy is not easy to learn and remember, and simplification can save you from it. People will see a leg even if it doesn't have a perfectly shaped knee—it just needs a joint in a certain place and some mass around two bones. But this is something you need to go to yourself—learn the real anatomy, and then remove the redundant parts step by step. Remember, guessing has nothing to do with simplification; stylization is purposeful, not random. Make the Face Talk When trying to draw furries, the first wall that people hit is the muzzle (see Step 2 below). As the Just like in manga, anthropomorphic characters can be much more interesting and visually appealing than real humans. Their exaggerated facial features allow artists to communicate their emotions freely, and there's no pressure to reach full realism, since anthros are not real by definition. Because of this, they can be an excellent topic to draw!

on the circumstances. Where did you furry come from and where is it going in the arc of your story? All important This means you need to simplify the face to make room for more human-like features. The eyebrows are a must, and they have to be mobile—we can read a lot from them. Many animals seem to carry a single facial expression all the time because of fixed facial features that we recognize as eyebrows (for example, many birds of prey look angry or proud, regardless of what they feel). They don't need to have the shape of human eyebrows, but they should be capable of affecting the shape of the eye. Many mammals have a tuft of whiskers above the eye—you can transform this part into pseudo-eyebrows.This curious trait of the human mind has allowed us to create stories with non-human characters, to make them more interesting and to make their meaning clearer, especially for children. Non-human characters make the story obviously untrue, so that it can't be confused with real events, but it just makes the deeper truth hidden in them stand out more. Original depiction of a fictional anthropomorphic rabbit from the first chapter of Alice's Adventures in Wonderland I have 10+ years of experience in using Adobe Photoshop and Adobe Illustrator, both for graphic design and for creating unique works of art as well. I hold a degree in graphic design, but nowadays I work as a freelance illustrator and a tutorial author. I specialize in creating realistic art, especially of animals, and I'm good at designing imaginary creatures in a realistic way. I'm a big fan of dragons and feline creatures! I'm a Polish artist with a great passion for creating new things—whether by drawing, digital painting, or photo manipulation. it transform into one later? The degree of animal-like transformation and the affected body parts alter depending

they’re living in cities and leading lifestyles similar to humans, the trappings of urban existence Every animal has its own body proportions. Anthros combine the proportions of humans and animals, but they're still not random. Proportions come mostly from the skeleton: the length of bones and the joints between them. You don't need to know fixed values ("like 13 cm"), just relative ones ("the forearm is slightly shorter than the arm"). Hypothetically, this used to help us in group hunting (silent "pointing" with eyes), but today it's mostly used to send non-verbal messages. Rolling your eyes, looking away, looking around when thinking—if you want your character to be able to communicate this way, make sure the whites of the eyes are visible. Experiment with the size of the eyes as well; bigger eyes are usually more expressive. Characters based on cats, dogs, wolves, foxes, goats, birds, whales, sharks, crocodiles, dragons--and more!

What Are Furries?

We can also identify to an extent with certain animals. We can think of ourselves, "I'm like a wolf, quiet and withdrawn among strangers, but very loyal to my friends," or "I'm like a lioness, I'll do everything to keep my children safe." If you're creative enough, you can imagine a detailed vision of your "animal self", taking it outside of your mindset and into actual physicality. Wouldn't it feel cool to have a tail to wag when you're happy, and express your emotions more clearly with your ears? If you like this vision, you may be a furry. Humans have a lot of tiny muscles in their faces used specifically for creating various facial expressions. We can also recognize the smallest change in them to interpret the mood of the other person. Animals, though they have a repertoire of facial expressions suitable for their species, are not nearly as expressive as us, and the whole body matters more in their communication than in ours.

You can also simply attach an animal head to a human body. However, you lose many opportunities for an interesting design this way, because while it technically can be called an anthro, it doesn't look plausible, which kills the immersion (the "sewn" parts drag your attention away from the personality of the character). Is it a rabbit? Is it a woman? Your brain has a hard time interpreting such a hybrid as one creature. Characters based on cats, dogs, wolves, foxes, goats, birds, whales, sharks, crocodiles, dragons—and more! Because of this, simply attaching an animal head to your anthro's body will make it quite hard to treat the creature as a person. We need moving eyebrows, flexible lips, visible whites of the eyes, to convey the messages written in the language of human facial expressions. Moving the ears or changing the shape of the pupils can be just an addition—they're enough for an animal, but not for an intelligent, talking person. For furries that live on land, it’s possible to imagine them living cultured, contemporary lives. If Finally, when your character has a full, roughly sketched body, you can start adding details to it. Does it have hands or paws? What do its feet look like? What does it wear, what clothes, what jewelry? This is the most fun part about designing a character, but there still should be nothing random about it. Even the details should be functional!Later, combine both sets of proportions into one, focusing on functionality as well as the look. Animal legs look the way they look not because this is cute, but because they are optimal for quadrupedal motion. Similarly, the uncommon structure of human legs comes directly from their function—creating an upright position and allowing for bipedal movement. A bipedal fox-man, therefore, can't just be a fox standing on its hind legs—they must be modified to look more human-like. And that's just one of many things you need to consider when creating a body structure for your furry! Humans have evolved many adaptations for upright locomotion, and lions for quadrupedal locomotion. If your lion-man is supposed to walk on two legs, he can't do it while still looking like a lion! You can learn the proportions of the bones by analyzing the skeletons of both humans and the animal that you want to use. The Internet is full of great references for this, especially if the animal is one of the common ones. To analyze the proportions, gather a set of various references (the more different views, the better), and sketch the skeletons in a simple way, trying to find a recipe you can memorize. With the help of the expert authors, you'll learn to draw:Anatomically correct furry manga bodies, skulls, faces, appendages and tails with human proportionsCharacters based on cats, dogs, wolves, foxes, goats, birds, whales, sharks, crocodiles, dragons--and more!Furries seen from their most powerful perspective--from muzzle to rump to flipper tipIllustrations shown from many various angles with different poses, positions and movementsAnd so much more!

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