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City of Saints and Madmen: (Ambergris)

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Hahaha. The Strange Case of X has a brilliant twist! Well done, Mr Vandermeer. You have my sympathy... One of the things I like most about fiction is the concept of world building. To create an alternate reality so captivating & fully realized that it not only feels like a real place, but a place almost preferable to reality. It's why I've been drawn to fantasy & sci-fi writing, it's why I'm such a huge D&D nerd & it's certainly a part of why I love video games. Worlds like Ed Greenwood's Faerûn, Terry Pratchet's Discworld, William Gibson's Sprawl & video games like the Suikoden series are places where my mind has often wandered & wondered what it would be like to actually live within them. I'm sure I'm not alone here & this collection of short stories of VanderMeer's Ambergris only proves that. When the collection was published in the United Kingdom by Tor Books in 2004, two extra stories were offered:

They all start off pretty bland and unexciting, and then suddenly, the atmosphere totally changes - especially the Dradin and the Lake stories so far. Suddenly they become surreal and in the case of the abovementioned story, it's a breathless, totally out there mixture of horror and weirdness. Weeks ago (this reviewer discovered), strange rumors abounded through the Ambergrisan literati that an unusual new figure arrived on the literary scene in a most unusual way. Vandermeer, a patient at the Voss Bender Memorial Mental Institute, has been entertaining a team of psychiatrists and staff of the institution.It explores just how much desire, lust and love occur within the head of the Subject, regardless of the existence, knowledge, awareness, consent or encouragement of the Object. They are experts at the art of cataloguing passion, with this grave distinction: that when I say to you, sir, ‘passion,’ I mean the word in its most general sense, a sense that does not allow for intimacies of the kind that might strike the lady you wish to know better as too vulgar. It merely speaks to the general—the incorporeal, as one more highly witted than I might say. It shall not offend; rather, it shall lend to the gift-giver an aura of mystery that may prove permanently alluring.” I tend to allow an author like David Mitchell to get away with loose or almost thread-bare connections. ALSO, The Hoegbotton Series of Guidebooks & Maps to the Festival, Safe Places, Hazards, and Blindfolds.

In this case? I'd call this a tightly interwoven series of stories and faux academic papers surrounding the fictional city of Abergris. Expect strange mushrooms that range from hallucinogenic to graphically horrific to a high-grade fever dream of a Lovecraftian occultist. If we do bad things, we will feel guilt or remorse, and we will want to relieve or assuage our guilt.I was already pulled in by the first story, "Dradin, In Love", but when I noticed the next story was a heavily footnoted "history", complete with referential glossary, I knew I had found an author who gets as lost in the worlds he creates as I do as a reader. Then I continued reading... It's not that I don't see it--the book certainly has the right markers: the self-awareness, the meta-fictions, the ironies and self-contradictions, the allusions and in-jokes, the big, rearing ugliness of modern literature. And yet to say that it has those markers doesn't mean much--it's like saying that a math book has equations, it doesn't mean that they add up to anything. Such lunacy is, of course, tragic and sad in a personage of such raw literary talent, but it is an ancient axiom that genius and madness are the most loving of bedmates.

This is essentially a fully immersive, highly self-referential collection of stories about the city Ambergris, the Freshwater Squid in the river that passes by, the mushroom people that are its original inhabitants, and the humans that try to make the city their own. There are glossaries, bibliographies, and all sorts of other bits, each with a story to tell. Some of the stories appear to be previously published (it's a little hard to tell from the credits). Somebody who convinces themselves that they are in love can build a whole fantasy world around their love, without any real participation by the second character.

Yet this is a book that people say is challenging, is intellectual and mysterious, something you have to put together yourself, piece by piece. My idea of a challenging book is one that trusts the reader to come to their own conclusions, to figure out the themes for themselves, and to find humor where it lies, not one that leads them along by the hand. Sure, sometimes his instructions are contradictory--we're told at first that something is important, and later that it's not trustworthy--but the real problem is that we're being told outright at all, that even irony and contradiction are not allowed to play out, but must be explained and noted. The most obvious marker, at first glance, is the self-awareness of the text, what the kids these days call 'meta'--where not only are you writing, you're also commenting on the fact that you're writing, making jokes and references, reminding the reader of the artificiality of what they are reading. Paradoxically, VanderMeer perpetuates the fiction by writing the story, a story within a story, a disturbing spiral from which the reader eventually has to extract their own mind.

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