Dying Light Platinum Edition for Nintendo Switch

£27.57
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Dying Light Platinum Edition for Nintendo Switch

Dying Light Platinum Edition for Nintendo Switch

RRP: £55.14
Price: £27.57
£27.57 FREE Shipping

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Description

Though no matter what difficulty you play, levelling up your stats is vital. There are three different categories, one centres on your parkour skills, another improves combat capability, while the last ups your chances of survival through increasing attributes such as your health and crafting capabilities. It would be fair to say that it’s a system done right, as you level up each section through either free-running, fighting, or crafting, meaning you have to do the very activity you’re trying to improve.

Oh right, videogames. Well, won't say no to free extra content to a magical port. I was actually more impressed by this port and some of the Rebellion ports on Switch than by some of the 'impossible' ports where you see it struggling. Anyway, I think it looks very good, and I'm not used to 4k tv's or anything, haven't even seen a PS5, for all I know its very existence is a lie. Wii U kind of made me want to return to handheld-only gaming with its gamepad, Switch completed that. To me, it's just handheld gaming that slowly evolves (and some games that look better than anything I played before that I love despite not being their best running version; some that look terrible, whether that is because they're lazy ports of beautiful games or just bad looking games, I don't care, I don't compare).XenoShaun No one, never, should have the power to dictate, be they a company, an individual, or a corporation. If they call themselves state or government or leaders or masters or whatever, it makes absolutely no sense that the will of some can overpower that of others. Actually, under human rights, it can't. And every EU member state signed them. I've been trying to communicate with the government here, making it clear that I in no way ever voluntarily and knowingly signed to subordinate my volition, my freedom and equality, to their 'authority', which by definition makes them tyrants and slavers. Call it 'voting' and 'democracy', it doesn't change a thing. If majority dictates, minority is oppressed. And here we're all minorities. 'Divide and conquer', not 'live and let live'. The other major DLCs are less exciting but no less meaningful. They offer new combat or exploration challenges, usually with some sort of nice reward. Cuisine and Cargo adds new stealth-oriented Quarantine Zones to explore, Bozak's Hoard is a series of dangerous trials to complete, and Hellraid reimagines the game as a more combat-oriented fantasy video game. All three add extra content to the game, but they don't stand out as much as The Following, which is a must-have. I'll also note that Hellraid feels particularly awkward, but as of this writing, Techland is in the process of updating and adjusting it on all consoles, so more may be coming down the line.

However, the game does have its weak points. From a narrative perspective, Dying Light has never been the strongest horror title out there, especially since it uses a horror trope that’s been done to death – zombies. There’s only so much you can do to make a zombie-based game original when it comes to the story. That’s not to say Dying Light has a totally weak narrative, just that chances are you’ve seen something similar before. We also optimized performance and the HD Rumble feature, so now, when you enter Harran, you may notice that your game runs smoother and your Joy-Con have an improved reaction to what’s happening on the screen for even more immersion!You can read our full review of the original version of Dying Light right here – our opinion hasn’t changed on it over the years. It’s a great game with only a couple of small issues that let it down. Being the Platinum Edition, however, this Switch release has much more to offer. There’s The Following, for example; a story expansion that takes Crane out of city. Not only does it provide a new countryside environment to explore, it even allows players to make use of a customisable dirt buggy. That is it. Dying Light: Platinum Edition for the Switch is a straightforward port of a solid game. The basic zombie-killing parkour adventure is still as fun as it was when the game was originally released, and it has only received more content and more things to kill since then. The Switch version runs surprisingly well, so if you're willing to compromise visuals for portability, it might be the game for you. Dying Light 2 might feel like it's eternally delayed, but the Switch version can help tide players over until they get the chance to finally return to the zombie-infested world of Dying Light. Is the Switch the best way to enjoy Dying Light: Platinum Edition? Of course not. If you have a PS4, Xbox One or PC and wish to play the game on a big screen, there’s nothing here to tempt you away. You’ll find better textures, visual effects and performance on all of those formats. If you don’t have any of those formats or want to play Dying Light: Platinum Edition on the move, though, there’s nothing about the Switch version that should put you off.

Dying Light: The Following – a huge expansion complete with a new story, vast original map, and a customizable buggy to drive. Dying Light isn’t a game that has to be enjoyed alone, either. It features a slew of co-operative and competitive multiplayer features. The main campaign, for example, can be enjoyed in co-op with friends once you’ve completed the prologue. The expansions can be enjoyed in co-op, too, and it’s perhaps the best way to enjoy them. On the competitive side, players can choose to ‘Be the Zombie’, jumping into other players’ campaigns to cause them trouble. It's really easy to get burned out on zombies. For a while, they were everywhere, and even nowadays, there are more undead brains to smash than you know what to do with. Techland's Dying Light is one of the few zombie games that stand the test of time instead of feeling like another standard shooter. Perhaps one of the most-supported games after release, Dying Light has been going strong since 2015, but Nintendo's consoles were left out up until this point. Dying Light: Platinum Edition finally gives Nintendo die-hards a chance to experience an excellent zombie game. So, what exactly does Dying Light Platinum Edition do well? For starters, the gameplay is satisfying – there’s something about beating zombies to a pulp with pretty much any item that makes me feel like a badass. That’s right, if you’re yet to play Dying Light, it’s a game that tasks you with being resourceful, forcing you to think about your surroundings, weapons, items, and whether or not it’s a safer bet to run or take out some walking undead.While weapons come in very useful during your Harran exploits, Crane’s biggest asset is his athleticism. With the city streets full of zombies, it’s safer to get around via rooftops. And so, your ability to run, jump and climb with finesse is a boon to your survival. You can enhance Crane’s abilities throughout the course of the game, too, allowing him to further run rings around his adversaries, or more easily put them down. The weapon system has always been one of my favourite aspects. You can take something as basic as a gas pipe and turn it into a formidable bit of kit that can take down just about any foe in front of you. However, just because you can buff it up doesn’t necessarily mean you should. The game has a relatively deep crafting system, and you need to manage your resources wisely – especially if you hate yourself and choose nightmare difficulty. This brings us to performance and the results are interesting. You may note some instability in camera motion and movement, but it's usually not down to performance drops, but rather that the game runs with an uncapped frame-rate, often running at 30-36fps. On paper, this may not seem like a big deal, but what's happening is that we're basically seeing inconsistent frame-times of 16ms, 33ms and 50ms - and this results in inconsistent motion. It's like incorrect frame-pacing but slightly different in how it manifests, creating a slightly jerky look to the action. The good news here, however, is that the frame-rate does stay above 30fps most of the time and after raising this issue with the developers, I was informed they are looking to solve the problem with a patch. There are genuine drops beneath 30fps - in the city at night, for example - but I think that if Techland can implement a decent 30fps cap, this should make the game look and feel smoother overall. Dying Light is yet another game that, years ago, I would have never believed would be playable on a handheld. I do sometimes wish it was a tiny bit higher spec. I never cared much about visuals since I'm satisfied with the console and its games, but I admit it grinds my gears when I feel the FPS drops below 30.

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